Contracts and rankings
Three daily contracts, a weekly Royal Contract and live rankings give every session a goal. Tap any player to see their hero, with the abilities and souls they bring.

A free idle RPG for iPhone, iPad and Android. Craft gear, power up your hero as he battles through twenty worlds, and win the weekly Clan War with your clan.
Free to play · Optional in-app purchases
How you play
Your hero fights on his own. You choose what he wears, and every upgrade takes him further.
Every strike of the hammer rolls a new item. Keep the best, sell the rest, and see at a glance whether it makes your hero stronger.
From forest to fire, your hero fights automatically, stage after stage. Research Fireball, Lightning Strike, Meteor and more to turn the tough boss fights your way.
Bring three souls into every battle. Summon new ones in the Soul Forge, level up your favourites and hunt for the rarest.
Maxed out your forge? Ascend it. You start over, and everything you craft from then on is permanently stronger, up to three times.
Every day brings fresh keys for the Gold Vault, the Arcane Sanctum and the Ember Crypt: extra gold, arcane shards and soul embers on top of the campaign. Version 1.18.0 puts the Gold King in the Gold Vault, a 45-second boss fight in three phases, and adds a fourth dungeon, the Runic Nexus.
New in 1.18.0
A fourth daily dungeon with 120 stages. Every stage carries a rune that is weak to some hero stats and resists others, so the build you bring matters. Clear stages to earn Runic Tomes.
New in 1.18.0
Spend Runic Tomes on 63 permanent upgrades in three tabs: more income and offline time in Forge, better rolls on new gear and souls in Stats, and bigger dungeon rewards and cheaper summons in Arsenal.
Three daily contracts, a weekly Royal Contract and live rankings give every session a goal. Tap any player to see their hero, with the abilities and souls they bring.
Save your gear, souls and spells as a loadout and switch builds in one tap: one for farming, one for bosses and dungeons. Loadouts unlock at Forge Level 10.
Seventeen short missions guide you through your first steps, from your first craft to your first soul, with a reward for each one.
Share your invite code. When a friend you invited clears World 1, you both get gems and forge gold.
Clans and Forge Chat
Your everyday progress now counts for your clan too. Team up with up to nine other smiths and take on a new rival every week.
Join from Forge Level 7, or found your own at Forge Level 10 with your own banner and name.
Upgrades, research, summons, dungeon runs and contracts all earn Marks for your clan. Each day, one activity earns 50% more.
Every week you face a clan of similar strength. From Tuesday to Sunday, every Mark your members earn counts toward the score.
Monday is Claim Day: collect your war rewards, with more for the winner, then the next war begins.
Clan Chat and World Chat are for players aged 13 and over and follow the Community Rules. Clan Chat is for members only. Every message can be reported and every player blocked.
Actively developed
What is in the game today and what we are planning. No dates: features ship when they are ready.
Released
Planned
Clan PvP is planned, with no release date. Follow the devlog or Discord for news.
New update · Version 1.18.0
A fourth daily dungeon that pays Runic Tomes, a research tree with 63 permanent upgrades, the Gold King in the Gold Vault, Runic Day on Sundays from 8 November, and keys that are only used when you claim.
Read the devlogIdle Forge is a blacksmith idle RPG. You run the forge, craft weapons and armour, and equip them to a hero who fights automatically through a campaign of twenty worlds. Your input is what you make and what you equip, not how fast you tap.
Yes. Idle Forge is free to download on both stores, and it has optional in-app purchases. Nothing on this site is sold; the shop is inside the game.
Seventy-two items: nine equipment types across eight rarities, from Common up to Divine. Each craft rolls its own quality and stat bonuses, so two items of the same rarity are not the same item.
Clans of up to ten players. You can join one from Forge Level 7 and found your own from Forge Level 10. Members share a clan chat with @mentions, earn Forge Marks together, open a weekly Clan Chest and fight a Clan War every week.
Every week your clan is matched with a clan of similar strength. From Tuesday to Sunday, members earn Forge Marks by finishing forge upgrades, ability research, soul summons and soul levelling, dungeon runs and contracts, and each day features one activity worth 50% more. Monday is Claim Day: the war is settled, both clans collect rewards and the next war begins. When no clan of similar strength is free, you face an Echo, a replay of a real clan's earlier week.
The Soul Forge summons souls that fight alongside your hero. There are twenty-four to collect, three in each of the eight rarities, and three can be equipped at once. It unlocks at Forge Level 6.
Ten abilities your hero can unlock and research in the Arcane Forge, such as Fireball, Lightning Strike and Meteor. They change how boss fights and dungeon runs go, and they are researched rather than bought.
Four dungeons, each with two free keys a day and rewards separate from the main campaign: gold in the Gold Vault, arcane shards in the Arcane Sanctum, soul embers in the Ember Crypt and Runic Tomes in the Runic Nexus. Keys you earn or buy carry over, up to 999 per dungeon.
A research tree that came with version 1.18.0 and opens at Forge Level 8. You spend Runic Tomes from the Runic Nexus on 63 permanent upgrades in three tabs: Forge (income, offline time, rack places), Stats (better rolls on new gear and souls) and Arsenal (dungeon rewards and soul summons).
iOS and Android. It is a mobile game and there is no browser version.